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Jun 20 2009, 03:26 PM
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Administrator Group: Root Admin Posts: 2,800 Joined: 15-January 06 Member No.: 1 |
QUOTE =====================================================================
Company of Heroes ===================================================================== v2.600 06/03/2009 Bug Fixes - Fixed an issue where Bergetiger audio volume was lower than intended. - Fixed an issue with speech mixing. - Fixed an issue with the game crashing while trying to exit from cinematic mode. - Fixed a number of issues with the World Builder. - Updated the help text for a few units. - Fixed an issue with incompatibility between save games and version. - Fixed a bug with long scenario descriptions. - Cool-downs are now working properly for all weapons. - HMGs in buildings will now switch targets as intended; there is a 3.5 second delay before the hmg will fire at another target. - Squads will no longer rush at an undeployed weapons crew when ordered to attack. - Fixed an issue where Pak38s could stack their first-strike modifiers. - Fixed an issue with the lobby and front-end slowing down and operating slowly. This makes joining games and automatch teams much more reliable. - Fixed a networking issue that caused a player's stats to appear as all zeroes. - Fixed an issue that caused the last played map to be forgotten when starting a game of the same type. - Fixed an issue where a host's game would crash when both host and client would try to move to an empty slot simultaneously. - Fixed a few issues with players swapping slots and gameplay types within the lobby. - Fixed an issue with "Swap Starting Location" functionality. - Fixed a usability issue with the Autopatcher error messages. - Fixed an issued that caused the game to crash upon loading the Mission 4 from Invasion of Normandy. - The help text for the British Staghound has been updated to correctly reflect its role. - Raised Panzerschreck squads preference to target Light Vehicles while garrisoned in buildings. - SCAR Bug reporting has been turned off while players are running with -dev. - Purple box no longer appears when trying to place British emplacements next to each other. - Panzerkrieg: Fixed exploit that let players create Defensive Infantry for free ignoring the cool down timer. - Repair bunker pioneers now repair engine criticals when repairing damaged vehicles. Maps - Added a new map called Panzerkrieg: Hébécrevon. - 2p Sturzdorf has been updated to its proper version. - 2p Beaux Lowlands has been updated to its proper version. - 2p Wrecked Train has been updated to its proper version. - 2p Langres has been updated to its proper version. - 6p The Scheldt has been updated to its proper version. Gameplay - Improved the reliability and effectiveness of the American's Strafing Run. - The T17 armored car's damage output has been reduced. - Penetration of the T17 armored car has been reduced. - The Panzer Elite's Schwimmwagen Scorched Earth ability has been replaced with an "Incendiary Trap" ability. - The British Command Truck's mobile ability will no longer be available while the Truck is setting up. - Panzergrenadier's Suppression Volley can properly target weapon crews that are set-up. - Infantry sections with Bren upgrades can now use 'Button Enemy Vehicle' when garrisoned inside a building. Panzerkrieg - Recon flight will now detect camouflaged vehicles and infantry (Panzerkrieg only). - Panther health decreased by 11%. - Panther Damage Multiplier reduced by 7%. - Panther Range Multiplier reduced by 7%. - Hellcat weapon reload modifier decreased by 11%. - Hellcat damage multiplier increased by 9%. - Hotchkiss health decreased by 10%. - Churchill range increased by 7%. - Stealth infantry units now cost 35 Manpower. - Stealth infantry sticky bomb damage reduced by 27%. |
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